Zen Sets for Blender 2.4
Zen Sets adds new functionality to:
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Edit Mesh Mode - it allows you to organize the mesh with visual grouping information. The mesh is only marked with metainformation and is still one contiguous surface. It is another way to control visibility state of the mesh in Blender Edit Mode
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UV Editing Mode - it allows to control mesh groups in UV Editor
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Object Mode - it adds new functionality for the management of collections via a Pie Menu, Viewport Tool in the 3D Viewport. It also offers visual grouping information.
Edit Mesh Mode
Modes
Sets mode
One element (Vertex, Edge, Face) may be assigned to more than one group and only active group is displayed in the viewport
Parts mode
One element (Vertex, Edge, Face) may belong only to one group and all groups or active group can be displayed in the viewport
Supported Elements
Geometry can be assigned to a vertex, edge or face Zen group or Blender Vertex Groups or Face Maps and each group is represented as a different color in the 3D Viewport
Blender Groups
UV Editing Mode
Object Mode
Modes
Collections Mode
Operates with Blender native collections
Object Sets Mode
One Object may be assigned to more than one group and only active group is displayed in the viewport. It does not affect on native Blender Collections.
Object Parts Mode
One Object may belong only to one group and all groups or active group can be displayed in the viewport. It does not affect on native Blender Collections.
Object Smart Select and New Group Demo
The example demonstrates how to combine 2 collections by using New Group and Smart Select
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Main Features
- Intuitive UI with multifunctional N-Panel, Pie menu and Workspace Tool.
- Context-sensitive help that is obtained from an every button in UI by pressing F1.
- Display System that helps find and select each Group by displaying it by color in the viewport.
- Zen Sets Workspace Tool for fast switching between Elements Modes. It also provides a simulation of Zbrush Polygroup behavior for Selecting and Hiding Groups.
- Import / Export Zen Sets Groups to native Vertex Groups, Face Maps, Vertex Colors, and vice versa.
- Objects Panel provides quick access to the list of group objects in Object Mode and edited objects in Edit Mode
- Auto Groups Operator to create Groups automatically from linked faces.
- Create Objects from Groups Operator. Divide mesh into Objects using Zen Sets Groups.
- Assign Materials to Groups Operator.
- Possibility to use Zen Sets Groups by external operators. Implement Zen Sets for your own pipelines.
- Value To Color and Select By ID Geometry Nodes. It is available to use Zen Sets groups in Geometry Nodes
Default Shortcuts
You may override or disable every Zen Sets hotkey in addon preferences Keymap section