Checker Texture (Toggle)
Add Checker Texture to the mesh (Toggle).
Checker Library Folder
Checker Library Folder indicates the folder with which Zen UV Checker will work. All textures in * .JPG, * .PNG formats that are inside this folder will be collected in Checker Textures list and can be used to display on selected models.
Reset Checker Library path to Default State.
Load Your Texture
Open File Browser and add selected texture to the Checker Library.
Refresh Texture Library
Refresh Textures from Checker Library Folder.
Auto Sync Checker
Automatically sync selected Checker Texture with Viewport.
Open Shader Editor
Open Shader Editor with Zen UV Checker Node.
Reset Zen UV Checker to Default state.
Remove Checker Nodes
Remove Zen UV Checker Nodes from the scene materials.
The Checker Textures field is used to select the checker texture that will be displayed on the selected models.
Enable resolution fields to filter existing textures by X or/and Y resolutions. It includes Lock button for filtering square format textures.