Version 1.9 (Texture Checker)



General

  • Zen UV now works with multiple objects!
  • Added Finished System. It helps to control and manage the state of unwrapping UV Islands (Finished/Unfinished) by tags and visually. Nothing will be left not unwrapped!
  • Updated Checker System. Now it is based on nodes and contains textures designed specifically for Zen UV. Custom textures can be added easily by the user at the node level.
  • Added UV Maps Properties Tab to have quick access to UV Maps management.
  • Updated Quadrify operator. Now it is based on the native Follow Active Quad operator and sets the base polygon size based on the average size of current islands.
  • Redesigned UI to support current and all new updates.

UI

  • The interface has been completely redesigned and operators have been classified and divided into the following groups:
Operator Function
UV Maps  Selecting and managing UV maps.
Unwrap  Marking and unwrapping operations.
Select  Edges/Islands selection operations.
Pack  Pack operations.
Checker Map Display control of Checker textures.
Preferences Hotkeys and other general settings.
Help Documentation and support section.
  • Operators options were hidden under the Settings icons to optimize space.

Pie Menu:

  • Alternative CTRL operators Pin/Unpin Islands were replaced by Tag Finished/Unfinished from the new powerful Finished System. (Sector 4 and Sector 6).
  • Added new alternative CTRL operator Select Flipped Islands to Select Islands (Sector 7).
  • Added icons for Quadrify Islands and Checker Texture (Toggle) operators.

Pop Up Menu:

  • All operator options were removed from the Pop Up menu, you can adjust them only in the Main menu. The order of operators is consistent with the Main menu.

Operators

UV Maps

  • Added UV Maps Properties Tab to have quick access to UV Maps management.

Unwrap

  • Added Tag Unwrapped option for Zen Unwrap operator.
  • Added Sort Unwrapped option for Zen Unwrap operator.
  • Added Auto UV Sync option for Zen Unwrap operator.
  • Added Unwrap Method option for choosing Unwrap algorithm.
  • Zen Unwrap now is using the packing algorithm selected in Pack Engine.
  • Added a warning for the Marking System when both Mark Seams and Mark Sharp Edges options are off.
  • Fixed Smooth by Sharp (Toggle) operator. Now its use ****does not require re-switching.
  • Added Finished System. It has absorbed Pin System and was made to control and manage the state of unwrapping UV Islands (Finished/Unfinished) by tags and visually. Tags can be assigned manually or automatically after unwrapping. Islands can be sorted and pinned by state in UV Editor. You can check the state of Islands in the viewport by using Display Finished (Toggle) operator. Nothing will be left not unwrapped!
  • Updated Quadrify operator. Now it is based on the native Follow Active Quad operator and sets the base polygon size based on the average size of current islands.

Select

  • Updated Isolate Islands (Toggle) operator. Isolation mode now is working for any selection mode — Vertex/Edge/Polygon. It no longer requires you to select at least one Vertex/Edge/Polygon in order to return back.
  • Added Select Flipped Islands operator.
  • Added Select Sharp Edges operator.
  • Added Select Seam Edges operator.
  • Select Edge Loop operator *name was changed to Select Interseam Loop*.

Pack

  • Added Rotate Islands option for Pack Islands operator.

Checker Map

  • Updated Checker System. Now it has 2 types of texture checker - color and monochrome. Each type has 4 sizes. Custom textures can be added easily by the user at the node level.. The Reset Checker operator will return the Checker System to its initial state.
  • Added Show Image In UV Editor option. It allows you to turn off the display of texture in the UV Editor.
  • Added Remove Checker Nodes operator. It removes all checker nodes from the scene to not interfere with the export.

Preferences

  • Reset Preferences now returns Auto Mark operator angle settings to their default values.

Help

  • Added information about the current Zen UV version number at the end of the section.